Posts Tagged ‘Game Developer’

Dig the gold in the Virtual Realm

Take a trip to Lusk and you will find a sign for a classic wood dining set for $250. Walk or fly around Luskwood and you will find what looks like an up-and-coming development with a few properties for sale. Land is also available in Ahern, Dore and Morris, and property values are surging.

An average day in suburbia? Not quite. This is a day inside Second Life, a virtual world created by San Francisco-based game developer Linden Lab.

Welcome to the virtual economy, where currencies such as the Linden dollar trade against the U.S. dollar, companies like Internet Gaming Entertainment (IGE) create markets for everything from magic shields to potions, and entrepreneurs sell notary services and the latest fashions. One of the most popular games, World of Warcraft, reached one million North American players in August, three months ahead of its first anniversary. The games are particularly hot in America and Asia. After World of Warcraft was released in China last June, 1.5 million paying customers signed up in a month.

Such ventures — known as massively multiplayer online role-playing games (MMORPG) — have spawned economies that would rival those of a small country but fly largely under the radar of economists, government statisticians and people beyond the 12-to-35-year-old demographic. However, these economies are becoming increasingly important, says Wharton legal studies professor Dan Hunter, adding that they could redefine the concept of work, help test economic theories and contribute to the gross domestic product in the United States. “Increasingly, these virtual economies are leading to real money trades,” notes Hunter, one of a handful of academics closely following this trend.

Another is Edward Castronova, a professor at Indiana University, who has written a series of papers examining the virtual economy which he estimates at somewhere between $200 million to $1 billion. In general, virtual economies are supported by assets collected during a game — such as the power to slay a dragon — that are then sold on the Internet for real dollars to other players looking for a competitive edge.

Steve Salyer, president of IGE, says the market for virtual asset trading could hit $1.5 billion in 2005 and $2.7 billion in 2006. Salyer’s projections are a blend of internal data and research from outside sources such as DFC Intelligence and the Yankee Group. “Nobody can say for sure how big the market is,” adds Dmitri Williams, a speech communications professor at the University of Illinois at Urbana-Champaign. “It’s not like you can go on the street and poll people to find out.” In addition, he notes, many of the players who buy virtual goods are internationally based in locales such as China and Korea, making the dollars they spend hard to track.

While the size of the market is debatable, experts agree that virtual economies are expanding rapidly and warrant more attention. “It’s really amazing that this hasn’t gotten more attention,” says Kendall Whitehouse, senior director of information technology at Wharton. “You can learn a lot from these worlds.”

This article discloses a virtual in-game economy to the world

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World Of Warcraft-the Best Online Game.

Xiao yun drowned in the fight with a dragon.Suddenly,he was forced to log out of the game.”Dragon” is a kind of “monster” of the net game which he played.
“Damn it”,Xiao yun said.But his MSN was still on line, and he could also visit the websites.Xiao yun entered in the account ID and password,but the system showed “The ID doesn’t exist.He was aware immediately that his
ID was banned by Blizzard Entertainment.Blizzard Entertainment is the game developer of .It was just in the afternoon of the day before yesterday,Xiao yun sold 14376 wow gold to another player
at the price of 5 Fen per each through “akgame.com”.From this April , xiao yun had been suspened or banned 9 accounts till now,including this one.
Xiao yun who lived in Changsha told the reportor that his 13 computers were operated by 26 people day and night ,and he could gain several hundred thousands cheap wow gold.But now the purchase price had
decreased from 7or8 Fen to 3or6 Fen because the large amount made the “wow gold” devaluated.Meanwhile Blizzard Entertainment banned accounts every week.Although they tried their best to trade in
“AKgame” at high price,his inconme decreased obviously.A female player whose net name is “Golden memory” owned a similar studio like Xiao yun’s.
She joked that she could earn 5000RMB through gold farming with 20 computers.And that was just the pin money.Xiaoyun and “Golden memory” are called “gold farmer”.They played games not for fun, but RMB
and dollar through gold farming and world of warcraft gold selling wow gold and equipments to the demanders.According to the July’s survey of ,there were at least 0.5 million domestic gold farmers.
It is not necessary to worry about whether there are the demanders ,where are the buyers and whether they will be cheated,etc.As a farmer plant corn in the field,if he cannot eat up all,they can sell the corn to
the peddlery for money.The acuminous third party swapper of equipments and wow gold speciallize in the retail,wholesale and surety business of dummy products and gain
price difference,as the peddlery who purchases the corn.

Article Source: http://www.hobbyarticledirectory.com

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